OBT ~ Escadrille virtuelle
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Qui est en ligne ? | Il y a en tout 99 utilisateurs en ligne :: 1 Enregistré, 0 Invisible et 98 Invités OBT~LionelLe record du nombre d'utilisateurs en ligne est de 293 le Jeu 7 Nov - 14:08 |
ECOLE DE CHASSE |
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| IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) | |
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+6OBT~moomoon OBT~Miguel21® OBT~Gix 615Sqn_Xav OBT~warfou OBT~Mikmak 10 participants | |
Auteur | Message |
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OBT~Miguel21®
Messages : 2140 Date d'inscription : 04/06/2008
| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) Sam 2 Nov - 11:23 | |
| De rien, tien j'ai ajouté ceci, que j'avais oublié pour le TS3: - moimême a écrit:
- Ensuite, une fois le jeux lancé et une mission chargée,
- ajoutez une fenêtre (clique droit sur l'écran "nouvelle fenêtre") ou un truc du genre - ALT + clique dessus (pour la sélectionner) - clique droit dessus, faire "personnaliser la fenêtre info" - Basculer de la partie gauche à la partie centrale la ligne "TeamSpeak" | |
| | | OBT~warfou
Messages : 462 Date d'inscription : 11/06/2013
| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) Sam 2 Nov - 12:47 | |
| Pour Nero, je sais plus quel fichier tu voulais, donc je balance tout ce que j'ai: - confUSER.ini a écrit:
- [BOB]
hotkeys = HotKey BOB difficulty=131072 lastSingleMiss=missions/Single/Bomber Intercept - Ships.mis
[HotKey BOB] S=static Alt F4=exit P=pause L=land Alt X=exit PrintScreen=ScreenShot
[Config viewSet] AzimutSpeed=0.1 TangageSpeed=0.1 LenSpeed=0.1 MinLen=1.0 DefaultLen=20.0 MaxLen=30000.0 Speed=6 Offset=2
[DashBoard] 0=1 153.600 0.000 0.600 1=1 870.400 0.000 0.600 2=1 0.000 281.600 0.500 3=1 0.000 153.600 0.500 4=1 0.000 409.600 0.500 5=1 870.400 153.600 0.600 6=1 870.400 307.200 0.600 7=1 716.800 0.000 0.600 8=1 0.000 0.000 0.600
[HotKey gui] Escape = activate MouseRight = popupmenu
[HotKey Console] ;BackQuote=Activate Control Tab =Activate
[FreeFly] MouseLeft=ResetView A=Azimut- D=Azimut+ S=Tangage+ W=Tangage- Q=Kren- E=Kren+ V=Speed+ C=Speed-
[FreeFly Config] AzimutView=1.0 TangageView=1.0 SpeedAzimut=50.0 SpeedTangage=50.0 SpeedKren=50.0 MaxSpeed=1000.0 Acselerate=100.0
[HookViewFly Config] timeFirstStep=2.0 deltaZ=10.0
[FreeFlyXYZ] Left=Y+ Right=Y- Down=X- Up=X+ Home=Z+ End=Z- Delete=A- PageDown=A+ Control Left=SpeedMul Control Right=SpeedMul Control Down=SpeedMul Control Up=SpeedMul Control Home=SpeedMul Control End=SpeedMul Control Delete=SpeedMul Control PageDown=SpeedMul
[FreeFlyXYZ Config] SpeedXYZ=20.0 SpeedAzimut=20.0 SpeedMul=0.1
[HotKey artillery_gunner] Up = GunUp Down = GunDown Right = GunRight Left = GunLeft Space = GunFire S= StopMovement M= StartMovement F = FastTracking T = FineTrackig
[Config pilotMove] aileron=1 0.01 0.02 elevator=1 0.01 0.02 rudder=1 0.02 0 trimaileron=0 0 trimelevator=0 0 trimrudder=0 0 throttle=0.05 0.95 0.02 0.02 0.02 pitch=0 0 mix=0 0 compressor=0 0 oilradiator=0 0 radiator=0 0 flaps=0 0 underc=0 0 brakes=0 0 throttle0=0 0 0 0 0 throttle1=0 0 0 0 0 throttle2=0 0 0 0 0 throttle3=0 0 0 0 0 throttle4=0 0 0 0 0 throttle5=0 0 0 0 0 throttle6=0 0 0 0 0 throttle7=0 0 0 0 0 pitch0=0 0 pitch1=0 0 pitch2=0 0 pitch3=0 0 pitch4=0 0 pitch5=0 0 pitch6=0 0 pitch7=0 0 mix0=0 0 mix1=0 0 mix2=0 0 mix3=0 0 mix4=0 0 mix5=0 0 mix6=0 0 mix7=0 0 radiator0=0 0 radiator1=0 0 radiator2=0 0 radiator3=0 0 radiator4=0 0 radiator5=0 0 radiator6=0 0 radiator7=0 0 oilradiator0=0 0 compressor0=0 0 oilradiator1=0 0 compressor1=0 0 compressor2=0 0 oilradiator2=0 0 compressor3=0 0 oilradiator3=0 0 oilradiator4=0 0 compressor4=0 0 oilradiator5=0 0 compressor5=0 0 oilradiator6=0 0 compressor6=0 0 compressor7=0 0 oilradiator7=0 0 bombbaydoor=0 0 impellerretr=0 0 airbrake=0 0 carbheater=0 0 carbheater0=0 0 carbheater1=0 0 carbheater2=0 0 carbheater3=0 0 carbheater4=0 0 carbheater5=0 0 carbheater6=0 0 carbheater7=0 0 leslats=0 0 brakeslt=0 0 brakesrt=0 0 throttle_wep=0 0
[Config turretMove] turretyaw=0.5 0 0 turretpitch=0.5 0 0
[HotKey vehicleDriver] Control S=start_movement Alt S=stop_movement Control D=toggle_dir Down=brake Right=turn_right Up=accelerate Left=turn_left Alt D=toggle_hand_brake
[HotKey vehicleGunner] Space=gun_fire [Config vehicleMove] ower=0 0.9 0 0 0 power=0 0.9 0 0 0
[HotKey camposMouseXYZ] MouseLeft=AT MouseRight=XYZmove F7=SpeedFast F6=SpeedNormal F5=SpeedSlow F8 MouseLeft=Kmove
[LastFocus] 969305076=bExtras -1332861808=bStatistic -1137074434=bRealism 1899961994=bQuickMission -372350066=bServer 628377810=training5 1862295808=bControls 2134622242=bBuilder 2084280354=bExtras
[HotKey pilotMove] Joystick1+AXE_Z=1rudder Joystick+AXE_Z=-1throttle Joystick2+AXE_Y=1elevator Joystick2+AXE_X=1aileron
[HotKey view] Control F2=outsideViewNextEnemy Control F1=toggleShowCabin Y=padlockViewPrev Alt F7=outsideViewEnemyDirectGround U=padlockViewNext Alt F6=outsideViewEnemyDirectAir Alt F2=outside Alt F1=inside M=toggleShowMirror C=nextCabin Shift C=changeCabin Control C=prevCabin Alt 9=cabin9 Alt 8=cabin8 Alt 7=cabin7 Joystick2+Key3=padlockViewForward Alt 6=cabin6 Alt 5=cabin5 Alt 4=cabin4 Alt 3=cabin3 F8=outsideViewFollow Alt 2=cabin2 F7=outsideViewEnemyGround Alt 1=cabin1 F6=outsideViewEnemyAir F5=padlockViewGround F4=padlockView F3=outsideViewFly F2=outsideView Shift F7=outsideViewFriendGround F1=insideView Shift F6=outsideViewFriendAir Shift F5=padlockViewFriendGround Shift F4=padlockViewFriend Shift F2=outsideViewNextPlane Shift F1=toggleAim
[HotKey viewSet] Alt MouseLeft=DashBoard End=fov70 PageDown=fov90 Delete=fov30 Mouse5=FOV MouseMiddle=Rotate F10=StartStop MouseRight=Len MouseLeft=Offset NumPad/=Reset
[HotKey viewPan] NumPad-4=PanLeft2 NumPad-3=PanRight3 NumPad-2=PanDown NumPad-1=PanLeft3 Pov225 Joystick+Pov=PanLeft3 Pov270 Joystick+Pov=PanLeft2 Pov315 Joystick+Pov=PanLeft Pov0 Joystick+Pov=PanUp Pov45 Joystick+Pov=PanRight Pov90 Joystick+Pov=PanRight2 Pov135 Joystick+Pov=PanRight3 NumPad-9=PanRight NumPad-8=PanUp Pov180 Joystick+Pov=PanDown NumPad-7=PanLeft NumPad-6=PanRight2 NumPad-5=PanReset
[HotKey viewSnap] NumPad-4=Snap_m2_0 NumPad-3=Snap_3_0 NumPad-2=Snap_0_m2 NumPad-1=Snap_m3_0 Pov225 Joystick2+Pov=Snap_m3_0 Pov270 Joystick2+Pov=Snap_m2_0 Pov315 Joystick2+Pov=Snap_m1_0 Pov0 Joystick2+Pov=Snap_0_2 Pov45 Joystick2+Pov=Snap_1_0 Pov90 Joystick2+Pov=Snap_2_0 F9=SnapPanSwitch Pov135 Joystick2+Pov=Snap_3_0 Pov180 Joystick2+Pov=Snap_0_m1 NumPad-9=Snap_1_0 NumPad-8=Snap_0_0 NumPad-7=Snap_m1_0 NumPad-6=Snap_2_0 NumPad-5=Snap_0_2
[HotKey timeSpeed] CloseBracket=timeSpeedUp OpenBracket=timeSpeedDown Quote=timeSpeedNormal
[HotKey common] O=door_open Shift L=csec_lights A=autopilot Control O=door_close Control L=cpri_lights Control J=door_jettison Control E=bailout Alt L=cste_lights MouseLeft=fire Control Space=door_toggle
[HotKey pilot] Joystick1+Key1=trigger1 Z=rudder_leftx X=rudder_rightx W=thtl_110 Joystick+Key15=airbrake Control NumPad-9=site_alt_plus V=landingflaps_d Shift BackQuote=engselect_all Control NumPad-8=site_dist_plus T=thtl_psicutout Control NumPad-7=site_spd_plus Control NumPad-6=site_side_right R=rad_auto Control NumPad-5=site_auto Control NumPad-4=site_side_left Joystick2+Key0=trigger01 Control NumPad-3=site_alt_minus Joystick+Key0=pitch_plus Control NumPad-2=site_dist_minus Control NumPad-1=site_spd_minus I=enginei01 Joystick+Key14=trigger3 G=uc Control Z=ruddert_left F=landingflaps_u Control X=ruddert_right Control W=abwurf_arm B=wheelbrakex Control T=thtl_slowcutout Equals=thtl_plus 9=extinguisher 6=rad_plus 5=rad_minus Control G=uc_down_emer Shift 8=engselect_n7 Joystick+Key12 Joystick+Key18=autorudder_off Shift 7=engselect_n6 Shift 6=engselect_n5 Control C=pilot_switch Shift 5=engselect_n4 Control B=bombbaydoors Shift 4=engselect_n3 Shift 3=engselect_n2 Shift 2=engselect_n1 Shift 1=engselect_n0 Down=elevator_downx Right=aileron_rightx Up=elevator_upx Left=aileron_leftx Control 7=rudder_leftx Joystick+Key12 Joystick+Key17=autorudder_low Shift Down=elevatort_ndown Shift Right=aileront_right Space=trigger0 Shift Up=elevatort_nup Shift Left=aileront_left Joystick+Key12 Joystick+Key16=autorudder_high Joystick1+Key3=trigger2 Joystick+Key3=pitch_auto MouseLeft=MouseControl Underscore=thtl_minus Backspace=thtl_wep Joystick+Key2=pitch_minus
[HotKey turret] Control O=trt_park_toggle Down=trt_mount_d Right=trt_mount_r Up=trt_mount_u Left=trt_mount_l Shift Down=trt_down Shift Right=trt_right Shift Up=trt_up Shift Left=trt_left
[HotKey orders] 9=order9 8=order8 7=order7 6=order6 5=order5 4=order4 3=order3 2=order2 1=order1 0=order0 Escape=deactivate Alt=select Control=expand Enter=Enter Tab=activate Backspace=Backspace
[HotKey vehicle] Down=brake Right=turn_right Up=accelerate Left=turn_left Alt D=toggle_dir Space=fire
[HotKey builder] NumPad-4=stepAzimut-15 NumPad-3=stepAzimut30 NumPad-1=stepAzimut-30 NumPad-0=insert+ Alt MouseRight=select- Alt MouseLeft=select+ Alt Control=unselect A MouseLeft=battleArea Control Z=Undo Control Y=Redo Control X=cut Control V=paste Insert=insert+ Control C=copy Control B=addBranch Home=change-- End=change++ PageDown=change+ PageUp=change- Delete=delete+ MouseRight=popupmenu F10=land MouseLeft=objectMove Shift MouseLeft=worldZoom Enter=freeView NumPad.=delete+ Tab=cursor Backspace=cursor Alt Right=Forward Alt Left=Backward NumPad-9=stepAzimut5 NumPad-8=resetTangage90 NumPad-7=stepAzimut-5 NumPad-6=stepAzimut15 Control MouseRight=delete+ NumPad-5=resetAngles Control MouseLeft=insert+
[HotKey builderMouseXYZ] F4 MouseRight=Zmove F5 MouseLeft=Amove Mouse5=Amove MouseRight=XYmove MouseLeft=Len F6 MouseLeft=Tmove F3=SpeedFast F2=SpeedNormal F1=SpeedSlow F7 MouseLeft=Kmove
[ChatWindow] 0:-1=-posSize '0.003 0.870 0.206 0.130' -titleStr "Motor Controls" -alpha 130 -ualpha 0 -wrap -history 100 0:262144=-lay 1 -fnt 0 -clr 0 1:-1=-posSize '0.818 0.543 0.181 0.145' -titleStr "Secondary Controls" -alpha 130 -ualpha 0 -history 10 -timeout 15 1:5=-font 0 1:4=-font 0 1:7=-font 0 2:-1=-posSize '0.002 0.000 0.460 0.186' -titleStr "Info. Window 1" -alpha 130 -ualpha 25 -vscroll -wrap -history 100 2:393216=-fnt 0 -clr 54 -al 2 -tf 1 -sz 1 -sl 1 2:3=-font 0 2:131072=0 2:1=-font 0 2:6=-font 0 3:-1=-posSize '0.518 0.002 0.418 0.275' -titleStr Voice -border -alpha 130 -ualpha 0 -wrap -history 40 -timeout 30 3:2=-font 1 4:-1=-posSize '0.171 0.323 0.687 0.352' -titleStr NetStats -title -border -alpha 50 -ualpha 0 -custom 4:-2=-font 3 -color 139 -columnWidth '0.100 0.183 0.322 0.144 0.093 0.081' -columnSort 2
[MOD] ZoomSpeed=7 ExtendCloudsDistance=yes GameLanguage=English Arf...mais ça prend plein de place ! | |
| | | OBT~warfou
Messages : 462 Date d'inscription : 11/06/2013
| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) Sam 2 Nov - 12:51 | |
| Et puis le - conf.ini a écrit:
- [BOB]
EpilepsyFilter=1
[window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1680 height=1050 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=1 Frequency=60 StereoMode=0
[NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= host=216.52.148.29 port=27016 lobbyName=fff lobbyPlayers=fff
[Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0
[rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1
[rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0
[rts_joystick] FF=1
[core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=1 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 LandShading=2 LandDetails=2 Sky=3 Forest=2 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=2 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=3 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=2 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=3 MeshStatics=2 MeshStaticsDetail=2 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.SSAO=0 TexFlags.VSync=1
[sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=15 vgMusic=15 vgVoice=15
[game] mirror=0 mapPadX=0.04166667 mapPadY=0.02285714 mapPadDX=0.9238095 mapPadDY=0.8495238
Et puis c'est tout !!! Tiens et j'ai une petite question concernant une ligne dans le confUser: à quoi sert le "UseOldHumans=Yes" ?? c'est seulement pour les vieux ? | |
| | | OBT~Gix
Messages : 441 Date d'inscription : 25/06/2012
| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) Sam 2 Nov - 13:08 | |
| - Citation :
- à quoi sert le "UseOldHumans=Yes"
Si j'ai bien compris, ils ont modifié des uniformes. Cette option servirait seulement à rester sur les uniformes d'origine. | |
| | | OBT~warfou
Messages : 462 Date d'inscription : 11/06/2013
| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) Sam 2 Nov - 15:12 | |
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| Sujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) | |
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| | | | IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00) | |
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