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OBT ~ Escadrille virtuelle


 
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 IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)

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OBT~moomoon
OBT~Miguel21®
OBT~Gix
615Sqn_Xav
OBT~warfou
OBT~Mikmak
10 participants
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AuteurMessage
OBT~Miguel21®

OBT~Miguel21®


Messages : 2140
Date d'inscription : 04/06/2008

IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitimeSam 2 Nov - 11:23

De rien, tien j'ai ajouté ceci, que j'avais oublié pour le TS3:

moimême a écrit:
Ensuite, une fois le jeux lancé et une mission chargée,
- ajoutez une fenêtre (clique droit sur l'écran "nouvelle fenêtre") ou un truc du genre
- ALT + clique dessus (pour la sélectionner)
- clique droit dessus, faire "personnaliser la fenêtre info"
- Basculer de la partie gauche à la partie centrale la ligne "TeamSpeak"
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OBT~warfou

OBT~warfou


Messages : 462
Date d'inscription : 11/06/2013

IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitimeSam 2 Nov - 12:47

Pour Nero, je sais plus quel fichier tu voulais, donc je balance tout ce que j'ai:

confUSER.ini a écrit:
[BOB]
 hotkeys = HotKey BOB
 difficulty=131072
 lastSingleMiss=missions/Single/Bomber Intercept - Ships.mis

[HotKey BOB]
S=static
Alt F4=exit
P=pause
L=land
Alt X=exit
PrintScreen=ScreenShot


[Config viewSet]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=0.1
MinLen=1.0
DefaultLen=20.0
MaxLen=30000.0
Speed=6
Offset=2

[DashBoard]
0=1 153.600 0.000 0.600
1=1 870.400 0.000 0.600
2=1 0.000 281.600 0.500
3=1 0.000 153.600 0.500
4=1 0.000 409.600 0.500
5=1 870.400 153.600 0.600
6=1 870.400 307.200 0.600
7=1 716.800 0.000 0.600
8=1 0.000 0.000 0.600

[HotKey gui]
 Escape = activate
 MouseRight = popupmenu


[HotKey Console]
;BackQuote=Activate
Control Tab =Activate


[FreeFly]
MouseLeft=ResetView
A=Azimut-
D=Azimut+
S=Tangage+
W=Tangage-
Q=Kren-
E=Kren+
V=Speed+
C=Speed-

[FreeFly Config]
AzimutView=1.0
TangageView=1.0
SpeedAzimut=50.0
SpeedTangage=50.0
SpeedKren=50.0
MaxSpeed=1000.0
Acselerate=100.0

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0


[FreeFlyXYZ]
Left=Y+
Right=Y-
Down=X-
Up=X+
Home=Z+
End=Z-
Delete=A-
PageDown=A+
Control Left=SpeedMul
Control Right=SpeedMul
Control Down=SpeedMul
Control Up=SpeedMul
Control Home=SpeedMul
Control End=SpeedMul
Control Delete=SpeedMul
Control PageDown=SpeedMul

[FreeFlyXYZ Config]
SpeedXYZ=20.0
SpeedAzimut=20.0
SpeedMul=0.1


[HotKey artillery_gunner]
Up = GunUp
Down = GunDown
Right = GunRight
Left = GunLeft
Space = GunFire
S= StopMovement
M= StartMovement
F = FastTracking
T = FineTrackig

[Config pilotMove]
aileron=1 0.01 0.02
elevator=1 0.01 0.02
rudder=1 0.02 0
trimaileron=0 0
trimelevator=0 0
trimrudder=0 0
throttle=0.05 0.95 0.02 0.02 0.02
pitch=0 0
mix=0 0
compressor=0 0
oilradiator=0 0
radiator=0 0
flaps=0 0
underc=0 0
brakes=0 0
throttle0=0 0 0 0 0
throttle1=0 0 0 0 0
throttle2=0 0 0 0 0
throttle3=0 0 0 0 0
throttle4=0 0 0 0 0
throttle5=0 0 0 0 0
throttle6=0 0 0 0 0
throttle7=0 0 0 0 0
pitch0=0 0
pitch1=0 0
pitch2=0 0
pitch3=0 0
pitch4=0 0
pitch5=0 0
pitch6=0 0
pitch7=0 0
mix0=0 0
mix1=0 0
mix2=0 0
mix3=0 0
mix4=0 0
mix5=0 0
mix6=0 0
mix7=0 0
radiator0=0 0
radiator1=0 0
radiator2=0 0
radiator3=0 0
radiator4=0 0
radiator5=0 0
radiator6=0 0
radiator7=0 0
oilradiator0=0 0
compressor0=0 0
oilradiator1=0 0
compressor1=0 0
compressor2=0 0
oilradiator2=0 0
compressor3=0 0
oilradiator3=0 0
oilradiator4=0 0
compressor4=0 0
oilradiator5=0 0
compressor5=0 0
oilradiator6=0 0
compressor6=0 0
compressor7=0 0
oilradiator7=0 0
bombbaydoor=0 0
impellerretr=0 0
airbrake=0 0
carbheater=0 0
carbheater0=0 0
carbheater1=0 0
carbheater2=0 0
carbheater3=0 0
carbheater4=0 0
carbheater5=0 0
carbheater6=0 0
carbheater7=0 0
leslats=0 0
brakeslt=0 0
brakesrt=0 0
throttle_wep=0 0

[Config turretMove]
turretyaw=0.5 0 0
turretpitch=0.5 0 0

[HotKey vehicleDriver]
Control S=start_movement
Alt S=stop_movement
Control D=toggle_dir
Down=brake
Right=turn_right
Up=accelerate
Left=turn_left
Alt D=toggle_hand_brake

[HotKey vehicleGunner]
Space=gun_fire
[Config vehicleMove]
ower=0 0.9 0 0 0
power=0 0.9 0 0 0

[HotKey camposMouseXYZ]
MouseLeft=AT
MouseRight=XYZmove
F7=SpeedFast
F6=SpeedNormal
F5=SpeedSlow
F8 MouseLeft=Kmove

[LastFocus]
969305076=bExtras
-1332861808=bStatistic
-1137074434=bRealism
1899961994=bQuickMission
-372350066=bServer
628377810=training5
1862295808=bControls
2134622242=bBuilder
2084280354=bExtras

[HotKey pilotMove]
Joystick1+AXE_Z=1rudder
Joystick+AXE_Z=-1throttle
Joystick2+AXE_Y=1elevator
Joystick2+AXE_X=1aileron

[HotKey view]
Control F2=outsideViewNextEnemy
Control F1=toggleShowCabin
Y=padlockViewPrev
Alt F7=outsideViewEnemyDirectGround
U=padlockViewNext
Alt F6=outsideViewEnemyDirectAir
Alt F2=outside
Alt F1=inside
M=toggleShowMirror
C=nextCabin
Shift C=changeCabin
Control C=prevCabin
Alt 9=cabin9
Alt 8=cabin8
Alt 7=cabin7
Joystick2+Key3=padlockViewForward
Alt 6=cabin6
Alt 5=cabin5
Alt 4=cabin4
Alt 3=cabin3
F8=outsideViewFollow
Alt 2=cabin2
F7=outsideViewEnemyGround
Alt 1=cabin1
F6=outsideViewEnemyAir
F5=padlockViewGround
F4=padlockView
F3=outsideViewFly
F2=outsideView
Shift F7=outsideViewFriendGround
F1=insideView
Shift F6=outsideViewFriendAir
Shift F5=padlockViewFriendGround
Shift F4=padlockViewFriend
Shift F2=outsideViewNextPlane
Shift F1=toggleAim

[HotKey viewSet]
Alt MouseLeft=DashBoard
End=fov70
PageDown=fov90
Delete=fov30
Mouse5=FOV
MouseMiddle=Rotate
F10=StartStop
MouseRight=Len
MouseLeft=Offset
NumPad/=Reset

[HotKey viewPan]
NumPad-4=PanLeft2
NumPad-3=PanRight3
NumPad-2=PanDown
NumPad-1=PanLeft3
Pov225 Joystick+Pov=PanLeft3
Pov270 Joystick+Pov=PanLeft2
Pov315 Joystick+Pov=PanLeft
Pov0 Joystick+Pov=PanUp
Pov45 Joystick+Pov=PanRight
Pov90 Joystick+Pov=PanRight2
Pov135 Joystick+Pov=PanRight3
NumPad-9=PanRight
NumPad-8=PanUp
Pov180 Joystick+Pov=PanDown
NumPad-7=PanLeft
NumPad-6=PanRight2
NumPad-5=PanReset

[HotKey viewSnap]
NumPad-4=Snap_m2_0
NumPad-3=Snap_3_0
NumPad-2=Snap_0_m2
NumPad-1=Snap_m3_0
Pov225 Joystick2+Pov=Snap_m3_0
Pov270 Joystick2+Pov=Snap_m2_0
Pov315 Joystick2+Pov=Snap_m1_0
Pov0 Joystick2+Pov=Snap_0_2
Pov45 Joystick2+Pov=Snap_1_0
Pov90 Joystick2+Pov=Snap_2_0
F9=SnapPanSwitch
Pov135 Joystick2+Pov=Snap_3_0
Pov180 Joystick2+Pov=Snap_0_m1
NumPad-9=Snap_1_0
NumPad-8=Snap_0_0
NumPad-7=Snap_m1_0
NumPad-6=Snap_2_0
NumPad-5=Snap_0_2

[HotKey timeSpeed]
CloseBracket=timeSpeedUp
OpenBracket=timeSpeedDown
Quote=timeSpeedNormal

[HotKey common]
O=door_open
Shift L=csec_lights
A=autopilot
Control O=door_close
Control L=cpri_lights
Control J=door_jettison
Control E=bailout
Alt L=cste_lights
MouseLeft=fire
Control Space=door_toggle

[HotKey pilot]
Joystick1+Key1=trigger1
Z=rudder_leftx
X=rudder_rightx
W=thtl_110
Joystick+Key15=airbrake
Control NumPad-9=site_alt_plus
V=landingflaps_d
Shift BackQuote=engselect_all
Control NumPad-8=site_dist_plus
T=thtl_psicutout
Control NumPad-7=site_spd_plus
Control NumPad-6=site_side_right
R=rad_auto
Control NumPad-5=site_auto
Control NumPad-4=site_side_left
Joystick2+Key0=trigger01
Control NumPad-3=site_alt_minus
Joystick+Key0=pitch_plus
Control NumPad-2=site_dist_minus
Control NumPad-1=site_spd_minus
I=enginei01
Joystick+Key14=trigger3
G=uc
Control Z=ruddert_left
F=landingflaps_u
Control X=ruddert_right
Control W=abwurf_arm
B=wheelbrakex
Control T=thtl_slowcutout
Equals=thtl_plus
9=extinguisher
6=rad_plus
5=rad_minus
Control G=uc_down_emer
Shift 8=engselect_n7
Joystick+Key12 Joystick+Key18=autorudder_off
Shift 7=engselect_n6
Shift 6=engselect_n5
Control C=pilot_switch
Shift 5=engselect_n4
Control B=bombbaydoors
Shift 4=engselect_n3
Shift 3=engselect_n2
Shift 2=engselect_n1
Shift 1=engselect_n0
Down=elevator_downx
Right=aileron_rightx
Up=elevator_upx
Left=aileron_leftx
Control 7=rudder_leftx
Joystick+Key12 Joystick+Key17=autorudder_low
Shift Down=elevatort_ndown
Shift Right=aileront_right
Space=trigger0
Shift Up=elevatort_nup
Shift Left=aileront_left
Joystick+Key12 Joystick+Key16=autorudder_high
Joystick1+Key3=trigger2
Joystick+Key3=pitch_auto
MouseLeft=MouseControl
Underscore=thtl_minus
Backspace=thtl_wep
Joystick+Key2=pitch_minus

[HotKey turret]
Control O=trt_park_toggle
Down=trt_mount_d
Right=trt_mount_r
Up=trt_mount_u
Left=trt_mount_l
Shift Down=trt_down
Shift Right=trt_right
Shift Up=trt_up
Shift Left=trt_left

[HotKey orders]
9=order9
8=order8
7=order7
6=order6
5=order5
4=order4
3=order3
2=order2
1=order1
0=order0
Escape=deactivate
Alt=select
Control=expand
Enter=Enter
Tab=activate
Backspace=Backspace

[HotKey vehicle]
Down=brake
Right=turn_right
Up=accelerate
Left=turn_left
Alt D=toggle_dir
Space=fire

[HotKey builder]
NumPad-4=stepAzimut-15
NumPad-3=stepAzimut30
NumPad-1=stepAzimut-30
NumPad-0=insert+
Alt MouseRight=select-
Alt MouseLeft=select+
Alt Control=unselect
A MouseLeft=battleArea
Control Z=Undo
Control Y=Redo
Control X=cut
Control V=paste
Insert=insert+
Control C=copy
Control B=addBranch
Home=change--
End=change++
PageDown=change+
PageUp=change-
Delete=delete+
MouseRight=popupmenu
F10=land
MouseLeft=objectMove
Shift MouseLeft=worldZoom
Enter=freeView
NumPad.=delete+
Tab=cursor
Backspace=cursor
Alt Right=Forward
Alt Left=Backward
NumPad-9=stepAzimut5
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-6=stepAzimut15
Control MouseRight=delete+
NumPad-5=resetAngles
Control MouseLeft=insert+

[HotKey builderMouseXYZ]
F4 MouseRight=Zmove
F5 MouseLeft=Amove
Mouse5=Amove
MouseRight=XYmove
MouseLeft=Len
F6 MouseLeft=Tmove
F3=SpeedFast
F2=SpeedNormal
F1=SpeedSlow
F7 MouseLeft=Kmove

[ChatWindow]
0:-1=-posSize '0.003 0.870 0.206 0.130' -titleStr "Motor Controls" -alpha 130 -ualpha 0 -wrap -history 100
0:262144=-lay 1 -fnt 0 -clr 0
1:-1=-posSize '0.818 0.543 0.181 0.145' -titleStr "Secondary Controls" -alpha 130 -ualpha 0 -history 10 -timeout 15
1:5=-font 0
1:4=-font 0
1:7=-font 0
2:-1=-posSize '0.002 0.000 0.460 0.186' -titleStr "Info. Window 1" -alpha 130 -ualpha 25 -vscroll -wrap -history 100
2:393216=-fnt 0 -clr 54 -al 2 -tf 1 -sz 1 -sl 1
2:3=-font 0
2:131072=0
2:1=-font 0
2:6=-font 0
3:-1=-posSize '0.518 0.002 0.418 0.275' -titleStr Voice -border -alpha 130 -ualpha 0 -wrap -history 40 -timeout 30
3:2=-font 1
4:-1=-posSize '0.171 0.323 0.687 0.352' -titleStr NetStats -title -border -alpha 50 -ualpha 0 -custom
4:-2=-font 3 -color 139 -columnWidth '0.100 0.183 0.322 0.144 0.093 0.081' -columnSort 2

[MOD]
ZoomSpeed=7
ExtendCloudsDistance=yes
GameLanguage=English

Arf...mais ça prend plein de place !
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OBT~warfou

OBT~warfou


Messages : 462
Date d'inscription : 11/06/2013

IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitimeSam 2 Nov - 12:51

Et puis le
conf.ini a écrit:
[BOB]
EpilepsyFilter=1

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1680
height=1050
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
StereoMode=0

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016
lobbyName=fff
lobbyPlayers=fff

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=3
MeshStatics=2
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0
TexFlags.SSAO=0
TexFlags.VSync=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1
vgMaster=15
vgMusic=15
vgVoice=15

[game]
mirror=0
mapPadX=0.04166667
mapPadY=0.02285714
mapPadDX=0.9238095
mapPadDY=0.8495238
Et puis c'est tout !!!

Tiens et j'ai une petite question concernant une ligne dans le confUser:
à quoi sert le "UseOldHumans=Yes" ?? c'est seulement pour les vieux ?

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OBT~Gix




Messages : 441
Date d'inscription : 25/06/2012

IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitimeSam 2 Nov - 13:08

Citation :
à quoi sert le "UseOldHumans=Yes"
Si j'ai bien compris, ils ont modifié des uniformes.
Cette option servirait seulement à rester sur les uniformes d'origine.
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OBT~warfou

OBT~warfou


Messages : 462
Date d'inscription : 11/06/2013

IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitimeSam 2 Nov - 15:12

OK ok!
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IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Empty
MessageSujet: Re: IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)    IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)   - Page 2 Icon_minitime

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IL2 CLIFFS OF DOVER - Mod Team Fusion V2 (4.00)
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» IL2 CLIFFS OF DOVER - Mod Team Fusion V1 (3.00)
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» Team Fusion Work In Progress (WIP)
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